- Pontinho rates this game: 5/5. The Phantasy Star Online is so good that are still a couple of people playing on a private server as you are reading this description! PSO is an online RPG that ran on a 56k connection! Download Phantasy Star Online Episode 1 & 2 (928M) Game Cover: Emulators: Recommended Emulators Android Dolphin Linux Dolphin.
- Sequel to Phantasy Star Portable for the PSP, the game supports both local and online multi-player. ROMs, ISOs, Games. Most Popular Sections. PS2 ISOs (4078) PSP ISOs (2907). Download Phantasy Star Portable 2 (USA) (817M) To find out more details about this game including language.
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- Phantasy Star Online Game free Download Full Version. With a development time of two years, Phantasy Star Online was released on the Dreamcast on December 21, 2000, in Japan. It was later released in North America on January 31, 2001.
Phantasy Star Online 2 blasts off in Southeast Asia early 2014 Singapore, Malaysia, Thailand, Vietnam, Indonesia, and the Philippines will be receiving English-localized PC version of the game.
This thread was created on behalf of ChickenHunter though either him or myself can be contacted for any clarifications or update requests.
Before you go downloading the PS4 version, here's how to register. You'll need 45gb of free space. Here's how to download the PS4 version.
If you want to play the PC version using English patches, get the Tweaker tool which will install the English patches for you. It can also translate item names.
And if you want to play on the Vita, here's a guide for that too.
Or if you prefer a different, phone based experience, here's how to start that.
- Genre: Online RPG
- Developer & Publisher: Sega
- Pricing: Free-to-play with premium services.
- Release: 4th of July 2012 (Japan), Heat death of the universe (West)
- Platforms: PC, Mac, Vita, PS4, Android, iOS, Nintendo Switch, Anime
- Official site:Link
- OS: Windows XP 32bit | Windows Vista or Windows 7 32bit or 64bit
- CPU: Intel Core 2 Duo E6300 or above
- RAM: Windows XP:1.5GB+ | Vista or Windows 7:2GB+
- HDD: 45 gb
- GPU: NVIDIA GeForce 7800GT or similar or higher
- Direct X: Direct X 9.0c or higher
- Official benchmark and Character creator can be downloaded here. You can use the character you create here in the main game!
- Ship02 is the unofficial English community server. Some Era members are also on Ship01.
- There is no ongoing IP block on the Japanese version.
- It is NOT possible to buy the AC (in-game currency for paid content) directly using a non-Japanese credit card. It is, however, possible to purchase AC/iAC through the PSO2es smartphone app using your non-Japanese credit card. Otherwise, you'll have to buy WebMoney from a third party and use that. AC can be bought through the JP PSN Store as well.
- You can theoretically get banned for using the English patches (they're against the TOS), but it hasn't happened to anyone yet and likely won't.
- Everyone can make 3 characters for free. Each character only gets 1 [free] mag, so you could use the 3 characters to cover each damage type if you wanted to (more on this later).
- Maintenance occurs every Wednesdays at 11:00 ~ 17:00 JST, or Tuesdays at 10:00 PM ~ 4:00 AM Eastern, Other Time Zones
- The Nintendo Switch version streams the game to your console, similarly to PS Now. Your experience with latency may vary.
- Mags are back - they can be fed, evolved and help you during quests
- Party up with 3 friends, NPCs, or NPC versions of your friends
- Interrupt Events - short randomly generated mini-objectives that pop-up mid quest
- Challenge Quests. Special designed quests where you start at level 1 and work with 12 others to reach the end
- Interior home decorating courtesy of MyRoom
- Create or join a team with access to their very own team room
- A Casino! Gamble casino coins to get items
- A nice cafe to hang out in once you're bored of the main lobby
- Crafting system. Make weaker weapons stronger or customize attributes of your techs and PAs
- The ability to switch between the 8 classes for free, each with their own skill trees
- Normal, Hard, Very Hard, Super Hard, Extra Hard, and Ultimate Difficulties
- An ongoing Story mode with quests that lead to interesting and exclusive content
- Emergency quests which appear for a limited time
- Fishing and Mining because you need those in an MMO(?)
- An absurd amount of character customization and cosmetic items
Aside from the premium set subscription, you can purchase things like new skill trees, new mags, more crafting slots, cosmetic scratch tickets, and so on.
- Hunter - Uses Swords, Partisans, and Wired Lances. Bulkier melee fighters with a strong set of skills that can either increase damage, decrease damage taken, or improve survivability.
- Fighter - Uses Double Sabers, Knuckles, and Twin Daggers. Close-range Melee fighters with skills focused on increasing damage as much as possible.
- Ranger - Uses Rifles and Launchers. Long-range class capable of doing high amounts of damage and providing support to the whole party.
- Gunner - Uses Twin machine guns and Rifles. Close-ranged class focused on doing stylish flips and gun combos.
- Force - Uses Rods and Talis. Magic class focused on casting magic and with skills to boost damage.
- Techer - Uses Wands and Talis. Magic class centered around supporting the party and whacking things with wands.
- Braver - Uses Katanas and Bows. Close to medium range class providing options for both melee and ranged combat. Can excel at mobbing or bossing when set up properly.
- Bouncer - Uses Dual Blades and Jetboots. A hybrid of melee and magic with good single target damage and capable of offering support to the party.
- Summoner - Uses Pets. A class that uses pets as its offense. Can be very strong if in the right hands.
- Hero - Uses Swords, Twin machine guns, and Talis. The first 'advanced' class, requiring a class of each of the 3 damage types to be at level 75 to unlock. Subclasses cannot be played in conjunction with this class. So strong that there's no reason to use any of the other classes outside of certain scenarios.
- Humans - Not actually the jack of all trades they are advertised to be. Males are better at melee, females are better at magic.
- Newmans - The space elves. More magic oriented. Best at magic.
- Casts - Robot/cyborgs. Bulkiest class. Good for ranged and melee. Not good at magic.
- Dewmans - Pale skin, heterochromatic eyes, and horns. Good/best at all damage types. Lower HP (not by a lot, doesn't actually matter).
- The early game is very simple really. You get to make three characters for free. Most people either have one character do every class or have one character do ranged and melee classes and have their second character be a female Newman who focuses on magic classes.
- As soon as you can, do the first story mission of EP4 to unlock the Tokyo area quests. Once you've finished all the Tokyo quests you unlock daily client orders and recommended quests. Recommended quests refresh every day and give you items for clearing them with A-rank or higher. This is important because they are the only source for keys to Bonus Quests which are easy quests that have high exp payouts.
- Once you obtain your mag, pick a class or at least a damage type (striking, ranged, tech) to main and then level up your mag to be (best case scenario) entirely that attack stat.
- Do Koffie's unlock Client Orders until you've run out of them. You should be well into your 20 or 30's on two classes if you distribute the exp well.
- If Emergency Quests are available, go to the level/difficulty appropriate block and do them. They're the best way to get exp. If you can manage to get into a party you'll get boosted exp gain based on how many people are in the party.
- You should be able to buy low end rare weapons from the player shops for 1,000 meseta to help you along your way.
- In the Arks lobby there's a guy in a red hat called Klotho. He has client orders for time attack quests that will be your main/most consistent money source for a long time. The earlier you start working on those the less you have to worry about money (you will never not worry about money, especially in this economy).
- If you haven't been grinding or affixing your weapons and units by the time you reach VH or SH definitely start doing so. The quality of your gear really starts to matter here.
- When you start you can largely ignore focusing on the crafting system as its a huge money sink. The system lets you request for other players to do crafts for you. Once you reach the endless grind for 13* you'll want to start doing Zieg's Client Orders since he's one of the only sources of grinders for 13*.
- What you're doing at level 1 will actually not be all that different from what you can do at level 75
- Challenge Mode is mostly separate from the rest of the game. The best rewards you can get out of it are photon boosters (used to unlock special weapon latent abilities), lambda grinders (used for grinding 13*), and the Ideal 13* weapons (best for bossing weapons like rifle).
- Death is meaningless, don't worry about it.
- Maximizing damage and learning to dodge attacks well is a good thing.
A: It's not. It won't be coming anytime soon.
Q: Is it pay-2-win?
A: Depends on how you see it. Having premium will allow you to expedite grindier sections by being able to buy 10, 11, and 12 star weapons and units. Aside from that you can rack up a ton of meseta by AC Scratching and selling what you get. Though free players can buy any AC Scratch item from player shops so you won't be locked out of aesthetics or special scratch items. However, the AC Scratches now have exclusive rewards for buying certain numbers of AC Scratches. Additionally, you can buy Star Gems which are used in their own exclusive scratch ticket, can be used to buy rare enemy and EQ summon items, and get some useful affix items. You could effectively whale your way into riches/power, though it's not recommended.
Q: Can PS4, Vita, Switch and PC players play together? How about PSO2es?
A: Yes. There are version exclusive server lobby blocks and shared blocks. PSO2es can not play with other versions as it is effectively a different game.
Q: Why can't I do daily orders?
A: You need to clear Tokyo Free Field Exploration. To unlock the Tokyo area you need to do the 1st Ep4 story mission. To do so go to the Bridge, open the story panel and go through all the cutscenes until you finish the first story mission. After that you unlock the Tokyo Arks Quests, which lead to the Free Field. Once all that is done you'll be notified daily orders and recommended quests are unlocked.
Q: I just started, any gear I should be on the look out for?
A: Get a set of the Saiki units, affix them to fit your needs. Then pick a weapon from the collection file and work towards that.
Q: What should I do with my mag?
A: It's best to pick one attack type and max it out. Leveling up def stats is unnecessary as armors and dodging cover it better. Dex/ability, the stat which decreases your damage variance, is effectively a dump stat so it's better not leveled. To try and min/max your mag you want to feed your mag weapons of the matching attack type to increase the mag's corresponding attack stat. Feeding mags weapons also increases their dex/ability stat, you'll want to lower it before it levels so feed the mag mono/di/tri-mates or 4/5/6 star furniture for S/R/T-atk mags respectively.
Three characters means 3 free mags. You could have one character cover each type of atk and its associated classes. Even if a mag solely has points in one type of attack, you can still do decent damage with the other types of atk through smart skill tree set-ups.
Q: What are some good class/subclass combos?
A: Hu/Fi, Hu/Br, Hu/Bo. Fi/Hu, Fi/Bo. Ra/Hu, Ra/Br, Ra/Gu. Gu/Ra, Gu/Hu. Fo/Te, Fo/Br. Te/Fo, Te/Br, Te/Hu. Br/Hu. Bo/Hu. Su/Gu, Su/Te. Hero does not use a subclass because it is broken all by itself.
Q: What should I do with my skill tree?
A: To avoid bloating the OP, please refer to this link. If you want a specific skill tree layout, ask in the thread or send me a PM.
Here is the skill tree for Heroes.
Q: Where do I find X mining/fishing material?
A: Please refer to this document.
Q: I hear there's an anime. Should I watch it?
A: Yes, there is an anime. It stars generic protagonist man who starts playing the video game PSO2 (Yes, PSO2 is a video game played by near-future Japanese people) to help the Student Council of Seiga Academy decide whether or not to ban the playing of PSO2 on campus, only to discover that the video game may not just be a video game!!! Its terrible but it is also canon to Ep4. Don't watch it unless you enjoy watching marketing trainwrecks.
- Bumped.org, the best source of PSO2 related news
- Guides for purchasing AC through WebMoney -> 1, 2 (use them together)
- English language wiki with item/quest translations.
- Guide section on bumped.org with various guides
Phantasy Star Online 2 is a lobby based action RPG where players undertake missions to fight monsters called Darkers. Team up with other players or explore alone, engaging in fast-paced combat and hunting for rare loot. Download game idle miner mod apk unlimited money.
Publisher: Sega Playerbase: Medium Type: MMORPG Release Date: July 04, 2012 (JP) Pros: +Switch weapons in the midst of combat. +Freedom to change classes on one character. +Excellent combat animations. Cons: -No English Release. -Instanced maps. -Heavy grind. |
Phantasy Star Online 2 Overview
Phantasy Star Online 2 is an action-oriented MMORPG and part of the Phantasy Star series franchise. Choose between one of four races and five classes before embarking for the Planet Naberius as part of the spacefaring organization ARKS. Engage enemies known as Darkers in fast-paced combat, timing strikes for optimal damage to devastate foes. Return to the ARK campship, a huge lobby where players can interact, shop, and accept new missions. Change your class from the lobby at any time and discover which one you enjoy best, or play all of them—each class earns experience and levels separately. Classes have three weapon slots to choose from, and players can switch between them freely, opening up new possibilities for vanquishing enemies. Embark on missions alone or with friends, defeating formidable monsters and ridding the galaxy of the Darker threat.
Phantasy Star Online 2 Key Features:
- Central Lobby - accept missions, shop, and interact with other players from the central deck of the ARK campship.
- Switch Classes - change your class from the lobby, earning experience and leveling with each class seperately.
- Active Combat - engage in fast-paced combat you control, executing awesome combinations by timing your abilities.
- Voice Acting - Nearly every NPC is voice-acted, adding a deep level of immersion.
- Extensive Character Creation - Customize your character completely, creating a distinct avatar that stands out from other players.
Phantasy Star Online 2 Screenshots
Phantasy Star Online 2 Featured Video
Full ReviewPhantasy Star Online 2 Review
By Sean Sullivan
Besides The Elder Scrolls Online it’s rare that an entire day is devoted to installing a game. But Phantasy Star Online 2 demands persistence before the first enemy allocates experience. Despite a temporary IP lift for North America, Sega has no immediate intention of a Western release. So to enter the action-oriented science fiction world, and understand the interface, Western players must circumnavigate the typical installation by installing English patches to play on the Japanese or SEA servers (violating the Terms of Service). Even though I never played the first Phantasy Star, lacking a Dreamcast, I am a sucker for science fiction games. After defeating the Japanese captcha boss for a second time I entered the Phantasy Star Online 2 universe.
Sculpting Animesque Warriors
The future is a cooperative between four races rushing into the haphazard environments of new worlds; choose from Human, Newman (Elf), Cast (Machines), and Dewman (genetically engineered humans). You can pick between male or female for each race, and five classes: Hunter, Ranger, Force, Braver, or Bouncer. Settling for the scantily clad Newman Ranger I headed to character creation. It’s an in-depth system that allows nearly full control over your characteristics, distinguishing your animesque avatar from other players. From pre-rendered hairstyles to skimpy clothes and altering musculature, you’re free to sculpt the most kawaii or hideous being imaginable. It’s an in-depth system that outclasses many other MMORPGs.
Don’t worry if you choose a class and ultimately don’t like the play style. You can freely switch your class at any time in the ARK lobby, by talking to the NPC at the class counter. Each class separately acquires experience and levels, so you will be repeating the same missions—not that repetition is outside the norm for Phantasy Star Online 2’s gameplay.
Lumbering Weapons
As an action-oriented game Phantasy Star Online 2 does a fantastic job at creating a visually splendid combat system while also being engaging. It uses the right and left mouse buttons to dish out basic attacks. Rangers start with a lumbering sword even Cloud would struggle to carry. Left-click swings the blade in a wide arc, and at the end of the molecule-cutting movement, a circular ring compresses on your character and glows red. Initiating the next attack at the exact moment the circle changes hues empowers your next ability. A satisfying coruscant firework signals that you’ve attacked at the right moment. So, combat is not just a matter of clicking, but a timing game like One Piece Treasure Cruise or Legend of Dragoon.
The basic attacks do become monotonous, as left-clicking is the same swing over and over again, while right-click saw my character do a double front flip while the blade spun wildly. But you can switch between three weapon sets at any time, changing up your moves and play style. As a Ranger I had access to two Katars, with chains attached, and a Gunblade. Switching between the three kept combat refreshing, and I refused to settle on one weapon, just as I refuse to settle on one class in Skyforge.
Combat is exhilarating fun and where Phantasy Star shines, especially once you start picking up inordinately huge weapons to strike enemies with. I found a beaming yellow axe twice the size of my body, and it dished out a parallel level of damage. With it I felt unstoppable. Watching gUMBLE swing her axe with vicious intent was a pleasure, and timing each swing to optimize my attack was intrinsically rewarding thanks to striking sound effects that act like a drug to keep you playing. It’s a great system, and one of the more fun ones I’ve played. Why don’t more games incorporate timing systems into their combat? Where is Legend of Dragoon 2?
Labyrinthine World
Even in the tutorial it’s immediately apparent that Phantasy Star Online 2 is far from an open world game. The environments are linear, often repeating, and small. Each mission is a labyrinthian trough, occasionally occupied by creatures ranging from cute to monstrous. Foliage in the beginning forests tends to repeat, and it can feel like you're running through a hedge maze, aassulted by the same verdant wallpaper at every turn. It’s not terrible, as combat more than makes up for the repetition, and plenty of objects exist within a level to distract players.
Scattered throughout each level are floating azul thumb drives, that signify an interaction with one of the game’s NPC’s—typically other agents traversing the world. Accessing the drive cuts to an in-game cnematic dialogue, where the NPC takes time to elucidate aspects of the game, or warn you of creatures ahead. While I enjoy the immersive quality of the interactions, some of them contained pointless dialogue, but it did further characterize the NPC; although, whether or not they ever return to the story is questionable. Starting off, your gameplay is interspersed with more interactions than combat, and it can be off-putting. Fighting through it I made it to the routine aspect of the game, grinding through missions.
I’ll Take Two Missions Please
From the centralized lobby—spaceship—players choose quests to complete. It’s a giant hub where shops and other amenities exist, where players gather to form groups and compare who's looking the coolest or dance the night away. Lore-wise the ship-based hub system works quite well; it makes sense for a legion of futuristic super soldiers to meet in a centralized location and discover what areas of the planet need monster-purging. Talking to an NPC at the mission counter reveals a list of available quests. After selecting one, and choosing a difficulty level, you proceed to the dropship before jumping into a shimmering liquid—signifying your departure to the planet’s surface.
At the tail-end of every quest is three loading screens, as you navigate from one instanced room to the next. Some areas feel unnecessary, like the individualized dropship room. Why not enter the world directly from the game’s lobby? The intermittent loading screens separated by dialogues and character interactions serve to expand the world, but it can be a drudgery to view the loading screen every time you want to hand in a quest.
Phantasy Love
Phantasy Star is a franchise with a lot of love, and Sega didn’t covet their bank account when developing the game. All of the major characters have full dialogue sequences that help push the story along. I can’t accurately judge how well the actors do because the dialogue is in Japanese. but I’m going to infer it’s well done with the legacy Phantasy Star Online 2 holds.
The music is fantastic, relying on orchestral pieces mixed in with foreboding tracks to elevate the environment's visceral context. I enjoyed the soundtrack quite a bit and I highly recommend giving it a listen even if you don’t plan on playing the game. Try listening to the first track under the music tab—I thought it was a Debussy orchestra piece until the bass kicked in.
Google Translate, Please Help Me
![Download Game Phantasy Star Online 2 Download Game Phantasy Star Online 2](https://cdn.mmos.com/wp-content/gallery/phantasy-star-online-2/Phantasy-Star-Online-2-campship.jpg)
My biggest issue with Phantasy Star Online 2 is that it’s not in English, and it’s unfortunate considering the diehard fandom surrounding the series. The recent IP block lift was a fluke, that quickly severed the hopes of Western audiences. And it doesn’t seem that a future release is coming anytime soon, if at all. Too much text is lost in translation, even with fan based translations trying to bridge the gap. Enough is done so that the passionate player can infer gameplay from what’s presented. But I felt like a stranger in a world that didn't want me. Nonetheless, you will be violating the Terms of Service if caught playing on a JP server or SEA server from the West, likely leading to a ban of your account.
Final Verdict - Good
Phantasy Star Online 2 is a game for people invested in the Phantasy Star series, for those who know what they’re getting themselves into. The combat is engaging with awesome animations and an immersive system that, in hindsight, is innovative for 2012. Linear worlds will undoubtedly put off innumerable players, but I didn’t mind so much as the game is structured around completing task-specific missions over and over again. If you’re a fan of the Phantasy Star series it’s worth the time installing the game. Otherwise you’re better off sticking with something more accessible.
ScreenshotsPhantasy Star Online 2 Screenshots
VideosPhantasy Star Online 2 Videos
LinksPhantasy Star Online 2 Links
Phantasy Star Online 2 Official Site
Phantasy Star Online 2 Wikipedia
Phantasy Star Online 2 Subreddit
Phantasy Star Online 2 Wikia (Database / Guides)
Phantasy Star Online 2 Gamepedia (Database / Guides)
Phantasy Star Online 2 Registration Guide (for Japanese Version)
Phantasy Star Online 2 System Requirements
Minimum Requirements:
Mastering autodesk inventor 2016 pdf free download full. Operating System: Windows XP
CPU: Core 2 Duo E6300 1.86GHz or Athlon 64 X2 Dual Core 4800+
Video Card: GeForce 7800 GT or Radeon HD 3600 Series
RAM: 1.5 GB
Hard Disk Space: 8 GB
Recommended Requirements:
Operating System: Windows 7 64 bit
CPU: Core 2 Duo E7600 3.06GHz or Athlon II X2 270
Video Card: GeForce GTS 250 or Radeon HD 6670
RAM: 3 GB
Hard Disk Space: 8 GB
Phantasy Star Online 2 Additional Information
Developer(s): Sega
Publisher(s): Sega (Japan), AsiaSoft (SEA)
Distributor(s): Asiasoft
Director(s): Yu Suganuma
Producer(s): Satoshi Sakai
Artist(s): Akikazu Mizuno
Composer(s): Hideaki Kobayashi, Kenichi Tokoi, Tadashi Kinukawa
Sep 12, 2016 - Get your files that Gmail block. Warning message: # 'Anti-virus warning - 1 attachment contains a virus or blocked file. Downloading this attachment is disabled.
Other Platform(s): Playstation Vita
Open Beta: June 21, 2012
Open Beta End Date: July 02, 2012
Playstation Vita Release Date: February 28, 2013 (JP)
Release Date: July 04 2012 (JP)
Episode Releases:
- Episode 2: July 21, 2013
- Episode 3: August 27, 2014
- Reborn:Episode 4: January 27, 2016
Southeast Asia Closed Beta Date: April 10, 2014
Southeast Asia Release Date: May 29, 2014
Southeast Asia Shutdown Date: May 26, 2017
Development History / Background:
Phantasy Star Online 2 was developed and published by Japanese multinational company Sega. COO Naoya Tsurumi stated that Phantasy Star Online 2 took 5 years to make, and originally announced a cross-platform strategy between all devices, including mobile, handheld, and PC. A PlayStation Vita release was announced on March 9, 2012, but not released until February 28, 2013. Open beta for the PC release began on July 21, 2013, and ended on July 2, 2012, with the full release of the game following two days later on July 04, 2012. On July 21, 2013 Episode 2 was released for free, introducing the Duman race and Braver class. One year later, on August 27, 2014, Episode 3 launched and introduced the Bouncer class and in-game Casino. A year and half later, on January 27, 2016, Reborn:Episode 4 was released. Reborn:Episode 4 introduced the Summoner class and a 'new experience,' new customization options, and the planet Earth.
On July 09, 2012 Sega announced a western release of Phantasy Star Online 2 sometime in 2013. No further information about an English release has emerged since 2012. On July 20, 2015 the IP block preventing western countries was temporarily lifted, but 48 hours later the block was reinstituted. An official announcement stated that the block was lifted to alleviate SEA players, and is in no way indicative of a western release.
A Southeast Asian version, published by AsiaSoft, entered Closed Beta on April 10, 2014. It later launched on May 29, 2014. This version of Phantasy Star Online 2 was notorious for having a bad translation, having renamed the iconic 'Force' class 'Wizard' and the familiar health restoring items, Monomate, Dimate, Trimate, etc, simply 'Health Drinks.' The SEA version did not fare as well as the Japanese release and, on April 5, 2017, AsiaSoft announced that it would be shutting its service down on May 26, 2017. As of April 5, 2017, it is the only official international version of the game to exist.